Ok, so writing Hubris Towers is officially getting addictive. This is my first deep fiction collaboration—working with Bill, who blogs here—and it’s so much fun that I want to give you a behind-the-scenes peek at our process, my personal goals, and some fun new things I’m trying with this project.
Before I go further, a caveat: This is all highly speculative and subject to change. Part of the fun of this project is the freedom to try things out and experiment freely.
Serial Structure
Right now we’re planning on writing episodes of 12.5-15k words each—that’s about 35-45 pages—with eight episodes to a season. That lets us bundle each season into a solid, novel-length book, idea being that we could sell the book at a discount to reward loyal readers who know they’ll read the whole season, while also serving everyone who’s eager and likes a steady drip of new stories as they come out.
It wouldn’t be out of the question to release an episode a month, though for now we’re both sustaining day jobs, families, real lives, and other writing projects, so we’ll see. But even with a slightly slower pace that’s a steady output of a full season each year in steady, snackable chunks.
Our Collaborative Process
Bill and I have been friends for decades. We were friends in grade school in Ankara, Turkey, where we would routinely spend the night at each other’s houses on short notice and spend long hours reading and writing and plotting together, and now we live a few blocks apart in Baltimore, where, along with some other friends, our families have dinner together several times a week and we spend long hours sipping whiskey and reading stories and talking philosophy or theology or writing.
So you could say we’ve got an understanding of one another by now. I pray everyone who’s reading this has or will one day have friends like mine—it’s a massive blessing and one of the most fulfilling parts of my life.
Mushiness aside, here’s how we’ve got the collaborative process set up so far.
We met for a couple big-picture brainstorming sessions to lay out the story concept, setting, and characters. At the last of those meetings we sketched out the overall arc of Season 1, then developed it into paragraph-length summaries of each of the eight episodes, along with a few ongoing hooks and interesting ideas that will take us into Season 2.
I’m great with characters and settings, and my prose skills are pretty solid, but I have always found plots a lot harder to develop. Bill is a veritable fountain of brilliant plot turns and devices. I can say something like “We just need these three impossible things to happen. All at once.” And then he’ll think for a second and lay out a plan for how all three of them can happen at once, with this other clever twist developing in the background. So the plotting went pretty quickly with Bill in the room.
Short version: We had a four-hour meeting where we made each other laugh constantly.
Then Bill expanded Episode 1 into a detailed summary of a few thousand words, say a quarter to a third of the total projected length.
I’ve taken that summary and am fleshing it out into the full draft. We have very compatible senses of humor and are both being pretty unselfish with the plot, so it’s really turning into the best of both worlds. He’ll put all his best ideas in the summary, then I’ll take those, run with them, and add my own. I suspect it’s going to start turning into a sort of contest of trying to make each other laugh out loud. Certainly that’s where it’s going so far.
A Series That Pays Minimum Wage
This is a little ambitious, but I want to see if we can make this a project that pays minimum wage or better on average. Our plan is to keep it light, fun, and fast, and it occurred to me that I can actually track all the time I spend on it and calculate my overall hourly earnings for the project.
With our collaborative process it’s a pretty speedy production cycle, and I bet the serial structure will help us be efficient with post-production and may even net some economies of scale like, say, repeating cover design elements within seasons or bulk purchase of ISBNs.
My part of the planning for Season 1 is basically done, and took about 4 hours. I’ve since maintained an overall average of 15 words per minute composing the draft. If I can maintain that, writing a season of 100,000 words will total around 111 hours of writing time. Let’s add 20 hours to account for post-production. That may seem optimistic, but I’m only counting my own time here. With Bill’s help my time on editing should be minimal, and I think we can get the compiling and publishing down to a science.
I’m going to assume the average reader (who goes on to finish Season 1) buys one standalone episode then gets the full season. With that assumption and a 50/50 income split, some back-of-envelope calculations indicate we’d need a little under 600 readers for me to make minimum wage on this. And that’s not out of the question by any means. If I can bump my speed up to 25 words per minute the minimum-wage point drops below 400 readers. That’s really not out of the question. The Stone and the Song passed 100 sales in its first month and that was just my very first short, preliminary test run, with no product funnels in place and minimal marketing. Hubris Towers will be building on itself over months and will have both Bill’s network and mine drawing readers.
Anyway, that’s all kind of pie in the sky, but it’s fun to think about.
More to the point, at this stage the writing is cracking me up constantly. It’s so much fun I’m stealing time from other projects, even Frobisher, which I love, to write more of Episode 1. I’ve already written about 10 times as much for it as I meant to this month, to the extent that it’s almost becoming a problem. Except not really, obviously. Glee! I can’t wait to unveil it in all its Wodehouse-y (Wodehouse-ish? Wodehomely?) glory. Patience.
Cheers!
—Ben
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